Drafting And Deck Building In Tower Rush

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In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.


This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.

Drafting Priorities

The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).


Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"

Don't get caught defenseless.Drafting a building (like a Cannon or Tesla) is usually a very safe choice.Spells win draft games.
The Art of the Bad Gift

Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.


If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.

Draft MistakeThe ResultDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E.K.K. If you have any issues with regards to where by and how to use tower rush, you can get hold of us at our page. A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
Playing the Hand You're Dealt

Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.


Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.